Changes for page Devices and technologies

Last modified by Sarantis Dimitriadis on 2023/12/08 14:24

From version 1.1
edited by Evdokimos Konstantinidis
on 2021/10/21 14:29
Change comment: There is no comment for this version
To version 2.11
edited by Sarantis Dimitriadis
on 2023/05/30 18:15
Change comment: There is no comment for this version

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1 -The following table presents the available technologies for data collection from VITALISE consortium Living Labs. The database will be continuously updated aiming to include the most commonly used technologies but also custom-made solutions from each Living Lab
1 +(% lang="en-US" %)This Part presents a taxonomy for identifying and classifying the data that are collected in Living Lab environments and consequently link the devices that are used for collecting each data category. The aim of the taxonomy is to help finding the appropriate digital data collection tools for living lab research and/or expand understanding about available tools and their possibilities. Furthermore, the taxonomy aims to facilitate data collection by driving a unified representation schema of the collected datasets enabling the (%%)the cross-organizational collaboration and the accessibility of Living Labs to external stakeholders.
2 +
3 +:
4 +**//Table: Devices and technologies provided by Living Labs//**
5 +
6 +|=(% style="vertical-align: middle;" %) |=(% style="vertical-align: middle;" %) |=(% style="vertical-align: middle;" %) |=(% style="vertical-align: middle;" %)Definition
7 +|(% rowspan="7" style="vertical-align:middle" %)Categories of devices for data monitoring and collection|(% style="vertical-align:middle" %)Environmental monitoring|(% style="vertical-align:middle" %) |(% style="vertical-align:middle" %)Characterize and monitor the environment, establish environmental parameters and conditions. As environment we refer to the person's surroundings either indoors or outdoors
8 +|(% rowspan="6" style="vertical-align:middle" %)Human monitoring|(% style="vertical-align:middle" %)Biometrics|(% style="vertical-align:middle" %)Biological measurements — or physical characteristics — that can be used to identify individuals and their unique characteristics such as fingerprint scanning or voice recognition
9 +|(% style="vertical-align:middle" %)Electrical Biosignals and physiological monitoring measures|(% style="vertical-align:middle" %)Electrical biosignals, or bioelectrical time signals, usually refers to the change in electric current produced by the sum of an electrical potential difference across a specialized tissue, organ or cell system like the nervous system
10 +|(% style="vertical-align:middle" %)(Primary) Vital signs|(% style="vertical-align:middle" %)A group of the six most important medical signs that indicate the status of the body’s vital function according to HL7 standard
11 +|(% style="vertical-align:middle" %)Body size and composition|(% style="vertical-align:middle" %)Measurement of a person's body, used as qualifying elements for vital signs
12 +|(% style="vertical-align:middle" %)Cognitive ability and mental processes|(% style="vertical-align:middle" %)Measuring the processes involved in the acquisition of knowledge, reasoning and management of information and the brain-based skills we need to carry out any task
13 +|(% style="vertical-align:middle" %)Activity and behavioral monitoring|(% style="vertical-align:middle" %)Monitoring the individuals' physical activities and tracking their performance. Monitoring behavior and activities of daily living (ADLs)
14 +|(% rowspan="3" style="vertical-align:middle" %)Categories of technologies for interventions|(% style="vertical-align:middle" %)Assistive Technology|(% style="vertical-align:middle" %) |(% style="vertical-align:middle" %)Technologies used to increase, maintain, or improve the functional capabilities of individuals, the feeling of autonomy, safety and general wellbeing or also supporting participation.
15 +|(% style="vertical-align:middle" %)Extended reality - XR (VR & AR)|(% style="vertical-align:middle" %) |(% style="vertical-align:middle" %)Allows for a two-way flow of information through an interface between the user and the technology through a simulated experience that can be similar to or completely different from the real world
16 +|(% style="vertical-align:middle" %)Serious Games|(% style="vertical-align:middle" %) |(% style="vertical-align:middle" %)All the digital games that are used as interventions for health and wellbeing not including XR
17 +
18 +(% style="border-color:black" %)
19 +----
20 +
21 +:
22 +
23 +:
24 +**//Table: Devices and technologies - Categories and Subcategories//**
25 +
26 +|(((
27 +(% class="western" id="HCategory" lang="en-GB" %)
28 +(% lang="en-US" %)**Category**
29 +)))|(((
30 +(% class="western" id="HSubcategory" lang="en-GB" style="text-align: left;" %)
31 +(% style="line-height:100%" %)**Subcategory**
32 +)))
33 +|(% colspan="1" rowspan="6" %)(((
34 +(% class="western" lang="en-GB" style="text-align:left" %)
35 +(% style="line-height:100%" %)**Environment monitoring**
36 +)))|(((
37 +(% class="western" lang="en-GB" style="text-align:left" %)
38 +(% style="line-height:100%" %)Concentration levels (air pollution levels, humidity, atmospheric pressure, air quality)
39 +)))
40 +|(((
41 +(% class="western" lang="en-GB" style="text-align:left" %)
42 +(% style="line-height:100%" %)Technical alerts (Flood)
43 +)))
44 +|(((
45 +(% class="western" lang="en-GB" style="text-align:left" %)
46 +(% style="line-height:100%" %)Technical alerts (Smoke)
47 +)))
48 +|(((
49 +(% class="western" lang="en-GB" style="text-align:left" %)
50 +(% style="line-height:100%" %)Environmental Temperature (air or water temperature)
51 +)))
52 +|(((
53 +(% class="western" lang="en-GB" style="text-align:left" %)
54 +(% style="line-height:100%" %)Luminosity
55 +)))
56 +|(((
57 +(% class="western" lang="en-GB" style="text-align:left" %)
58 +(% style="line-height:100%" %)Indoor movements
59 +)))
60 +|(% colspan="1" rowspan="2" %)(((
61 +(% class="western" lang="en-GB" style="text-align:left" %)
62 +(% style="line-height:100%" %)**Biometrics**
63 +)))|(((
64 +(% class="western" lang="en-GB" style="text-align:left" %)
65 +(% style="line-height:100%" %)Face recognition
66 +)))
67 +|(((
68 +(% class="western" lang="en-GB" style="text-align:left" %)
69 +(% style="line-height:100%" %)Voice recognition
70 +)))
71 +|(% colspan="1" rowspan="9" %)(((
72 +(% class="western" lang="en-GB" style="text-align:left" %)
73 +(% style="line-height:100%" %)**Biosignals and physiological monitoring (excluding vital signs)**
74 +)))|(((
75 +(% class="western" lang="en-GB" style="text-align:left" %)
76 +(% style="line-height:100%" %)Physiological and behavioural biomarkers
77 +)))
78 +|(((
79 +(% class="western" lang="en-GB" style="text-align:left" %)
80 +(% style="line-height:100%" %)Electrophysiological timeseries
81 +)))
82 +|(((
83 +(% class="western" lang="en-GB" style="text-align:left" %)
84 +(% style="line-height:100%" %)EEG
85 +)))
86 +|(((
87 +(% class="western" lang="en-GB" style="text-align:left" %)
88 +(% style="line-height:100%" %)ECG
89 +)))
90 +|(((
91 +(% class="western" lang="en-GB" style="text-align:left" %)
92 +(% style="line-height:100%" %)EMG (electromyography)
93 +)))
94 +|(((
95 +(% class="western" lang="en-GB" style="text-align:left" %)
96 +(% style="line-height:100%" %)GSR (galvanic skin response)
97 +)))
98 +|(((
99 +(% class="western" lang="en-GB" style="text-align:left" %)
100 +(% style="line-height:100%" %)Vo2 (maximal oxygen consumption)
101 +)))
102 +|(((
103 +(% class="western" lang="en-GB" style="text-align:left" %)
104 +(% style="line-height:100%" %)Blood oxygen
105 +)))
106 +|(((
107 +(% class="western" lang="en-GB" style="text-align:left" %)
108 +(% style="line-height:100%" %)Blood sugar level
109 +)))
110 +|(% colspan="1" rowspan="10" %)(((
111 +(% class="western" lang="en-GB" style="text-align:left" %)
112 +(% style="line-height:100%" %)**(Primary) Vital signs**
113 +)))|(((
114 +(% class="western" lang="en-GB" style="text-align:left" %)
115 +(% style="line-height:100%" %)Diastolic blood pressure
116 +)))
117 +|(((
118 +(% class="western" lang="en-GB" style="text-align:left" %)
119 +(% style="line-height:100%" %)Systolic blood pressure
120 +)))
121 +|(((
122 +(% class="western" lang="en-GB" style="text-align:left" %)
123 +(% style="line-height:100%" %)Heart rate
124 +)))
125 +|(((
126 +(% class="western" lang="en-GB" style="text-align:left" %)
127 +(% style="line-height:100%" %)Body temperature
128 +)))
129 +|(((
130 +(% class="western" lang="en-GB" style="text-align:left" %)
131 +(% style="line-height:100%" %)Respiratory rate
132 +)))
133 +|(((
134 +(% class="western" lang="en-GB" style="text-align:left" %)
135 +(% style="line-height:100%" %)Oxygen saturation
136 +)))
137 +|(((
138 +(% class="western" lang="en-GB" style="text-align:left" %)
139 +(% style="line-height:100%" %)Body height
140 +)))
141 +|(((
142 +(% class="western" lang="en-GB" style="text-align:left" %)
143 +(% style="line-height:100%" %)Body length
144 +)))
145 +|(((
146 +(% class="western" lang="en-GB" style="text-align:left" %)
147 +(% style="line-height:100%" %)Body weight
148 +)))
149 +|(((
150 +(% class="western" lang="en-GB" style="text-align:left" %)
151 +(% style="line-height:100%" %)Body Mass Index
152 +)))
153 +|(% colspan="1" rowspan="4" %)(((
154 +(% class="western" lang="en-GB" style="text-align:left" %)
155 +(% style="line-height:100%" %)**Cognitive ability and mental processes**
156 +)))|(((
157 +(% class="western" lang="en-GB" style="text-align:left" %)
158 +(% style="background:#ffffff; color:#1e1e1e; line-height:100%" %)Questionnaires of cognitive function
159 +)))
160 +|(((
161 +(% class="western" lang="en-GB" style="text-align:left" %)
162 +(% style="line-height:100%" %)Cognitive tasks and paradigms
163 +)))
164 +|(((
165 +(% class="western" lang="en-GB" style="text-align:left" %)
166 +(% style="line-height:100%" %)Memory
167 +)))
168 +|(((
169 +(% class="western" lang="en-GB" style="text-align:left" %)
170 +(% style="line-height:100%" %)Attention
171 +)))
172 +|(% colspan="1" rowspan="18" %)(((
173 +(% class="western" lang="en-GB" style="text-align:left" %)
174 +(% style="line-height:100%" %)**Activity and behavioral monitoring and tracking**
175 +)))|(((
176 +(% class="western" lang="en-GB" style="text-align:left" %)
177 +(% style="line-height:100%" %)Body positιon
178 +)))
179 +|(((
180 +(% class="western" lang="en-GB" style="text-align:left" %)
181 +(% style="line-height:100%" %)Orientation
182 +)))
183 +|(((
184 +(% class="western" lang="en-GB" style="text-align:left" %)
185 +(% style="line-height:100%" %)Walking speed
186 +)))
187 +|(((
188 +(% class="western" lang="en-GB" style="text-align:left" %)
189 +(% style="line-height:100%" %)Gait
190 +)))
191 +|(((
192 +(% class="western" lang="en-GB" style="text-align:left" %)
193 +(% style="line-height:100%" %)Human balance
194 +)))
195 +|(((
196 +(% class="western" lang="en-GB" style="text-align:left" %)
197 +(% style="line-height:100%" %)Inverse kinematics data
198 +)))
199 +|(((
200 +(% class="western" lang="en-GB" style="text-align:left" %)
201 +(% style="line-height:100%" %)Movement measurement
202 +)))
203 +|(((
204 +(% class="western" lang="en-GB" style="text-align:left" %)
205 +(% style="line-height:100%" %)Physical activity
206 +)))
207 +|(((
208 +(% class="western" lang="en-GB" style="text-align:left" %)
209 +(% style="line-height:100%" %)Physical performance
210 +)))
211 +|(((
212 +(% class="western" lang="en-GB" style="text-align:left" %)
213 +(% style="line-height:100%" %)Sleep
214 +)))
215 +|(((
216 +(% class="western" lang="en-GB" style="text-align:left" %)
217 +(% style="line-height:100%" %)Steps
218 +)))
219 +|(((
220 +(% class="western" lang="en-GB" style="text-align:left" %)
221 +(% style="line-height:100%" %)Stress level
222 +)))
223 +|(((
224 +(% class="western" lang="en-GB" style="text-align:left" %)
225 +(% style="line-height:100%" %)Physical performance
226 +)))
227 +|(((
228 +(% class="western" lang="en-GB" style="text-align:left" %)
229 +(% style="line-height:100%" %)Digital questionnaires and surveys
230 +)))
231 +|(((
232 +(% class="western" lang="en-GB" style="text-align:left" %)
233 +(% style="line-height:100%" %)Video stream
234 +)))
235 +|(((
236 +(% class="western" lang="en-GB" style="text-align:left" %)
237 +(% style="line-height:100%" %)Fall detection
238 +)))
239 +|(((
240 +(% class="western" lang="en-GB" style="text-align:left" %)
241 +(% style="line-height:100%" %)Gesture detection
242 +)))
243 +|(((
244 +(% class="western" lang="en-GB" style="text-align:left" %)
245 +(% style="line-height:100%" %)Audio stream
246 +)))
247 +|(% colspan="1" rowspan="6" %)(((
248 +(% class="western" lang="en-GB" style="text-align:left" %)
249 +(% style="line-height:100%" %)**Assistive Technology**
250 +)))|(((
251 +(% class="western" lang="en-GB" style="text-align:left" %)
252 +(% style="line-height:100%" %)Cognitive training
253 +)))
254 +|(((
255 +(% class="western" lang="en-GB" style="text-align:left" %)
256 +(% style="line-height:100%" %)Supporting bathroom usage
257 +)))
258 +|(((
259 +(% class="western" lang="en-GB" style="text-align:left" %)
260 +(% style="line-height:100%" %)Walk assistance
261 +)))
262 +|(((
263 +(% class="western" lang="en-GB" style="text-align:left" %)
264 +(% style="line-height:100%" %)Mobile apps
265 +)))
266 +|(((
267 +(% class="western" lang="en-GB" style="text-align:left" %)
268 +(% style="line-height:100%" %)Alarm system
269 +)))
270 +|(((
271 +(% class="western" lang="en-GB" style="text-align:left" %)
272 +(% style="background:#ffffff; color:#1e1e1e; line-height:100%" %)Natural language understanding
273 +)))
274 +|(% colspan="1" rowspan="2" %)(((
275 +(% class="western" lang="en-GB" style="text-align:left" %)
276 +(% style="line-height:100%" %)**Virtual reality/interactive technology**
277 +)))|(((
278 +(% class="western" lang="en-GB" style="text-align:left" %)
279 +(% style="line-height:100%" %)Alternative and augmentative Interaction
280 +)))
281 +|(((
282 +(% class="western" lang="en-GB" style="text-align:left" %)
283 +(% style="line-height:100%" %)Intuitive user interface
284 +)))
285 +|(% colspan="1" rowspan="2" %)(((
286 +(% class="western" lang="en-GB" style="text-align:left" %)
287 +(% style="line-height:100%" %)**Mobile and Computer Games**
288 +)))|(((
289 +(% class="western" lang="en-GB" style="text-align:left" %)
290 +(% style="line-height:100%" %)Mobile games
291 +)))
292 +|(((
293 +(% class="western" lang="en-GB" style="text-align:left" %)
294 +(% style="line-height:100%" %)Computer games
295 +)))
296 +
297 +

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 101007990

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