Wiki source code of Prototyping test

Version 3.1 by XWikiGuest on 2022/01/12 15:26

Hide last authors
Evdokimos Konstantinidis 1.1 1 **Description:** Prototyping test is a low cost and quick process in which product or service with limited functionality and interaction is tested with real end-users. Interactive prototype product or service must exist so real end-users or experts can experience it. Prototype can be, for instance~,~, an interactive mock-up of a web service, which interface looks like a real thing. One can navigate through different screens and see simulated content. Also, the service prototype can consist of role-playing exercise to simulate service encounters. The main aim is to collect feedback on as real kind of user experience as possible, but at a lower cost. Different methods such as interviews, surveys and observations can be used.
2
3 **R&D service categories: **Testing and validation
4
5 **Key characteristics in living lab context:**
6
7 * From rapid prototyping to the MVP
8 * IT solutions/Physical and cognitive exercises
9
10 **Objectives:**
11
12 * similar to proof-of-concept but testing higher fidelity solution,
13 * identify improvement suggestions and usability test,
14 * provides development recommendations based on user/patient/customer experience and needs,
15 * identify key measures to investigate in follow-up tests
16
17 **Methods: **survey, observation, demo-session, interview, wizard of oz, usability tests, role playing
18
19 **Tools: **paper prototype,** **wireframes,** **interactive** **mockups, scaled down prototypes, visual dummies close to final (visual UI),** **video recording, usability questionnaires, eye tracking
Evdokimos Konstantinidis 2.1 20
21
22 **Approved by** the VITALISE H2020 living labs' consensus report on 30/09/2021

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 101007990

Copyright © 2021 VITALISE Project